Trick and Treat need each other to make their way through various puzzle rooms. Switch between the two but be careful, the rules change for each character. 

Trick is the pumpkin creature and needs to be around Treat to keep its flame lit. Sometimes Trick has to move away from Treat but be quick, Trick can't survive long on its own. 

Treat is a ghostly magical horse. Treat always wants to keep Trick nearby and tries to use its magic to drag Trick along whenever Treat moves. Treat is faster and invulnerable to any dangers but its size prevents it from entering the tight corridors that Trick travels through.



Programming and level design by Yernemm

Art and character design by Alpha  https://artistic-mathematics.tumblr.com/

Additional assets used: 

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